Pax Pamir: Second Edition 2019
- Players
- 1–5
- Play time
- 45–120 min
- Complexity
- Heavy 3.8 / 5 (359 votes)
Description
Pax pamir player assume role nineteenth century afghan leader attempt forge new state collapse durrani empire western history period the great game role play european attempt use central asia theater rivalry game empire view strictly perspective afghans seek manipulate interlope ferengi foreigner purposesin term game play pax pamir pretty straightforward tableau builder player spend turn purchase card central market play card single row call court playing card add unit game map grant access additional action take disrupt player influence course game point worth emphasize build row card game offer way player interfere directly indirectlyto survive player organize coalition game dominance different coalition evaluate player special card call dominance check resolve single coalition commanding lead check player loyal coalition receive victory point base influence coalition afghanistan remain fragment check player instead receive victory point base personal power baseafter dominance check victory check game partially reset offer player fresh attempt realize ambition game end single player able achieve lead victory point fourth final dominance check resolve.
Text from the DM1 dataset (preprocessed).
Categories and mechanics
Domains
The source lists no specific categories or mechanics for this game.
Experience types on TablePick: Strategy.
Publishing details
- Designers
- No data
- Publishers
- No data
- Year
- 2019
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