Description
Quotarchitect eternal city rivalry old rome spectacular building dominance roman prefecture use block roof well win round game round building phase auction phase scoring phase card drawing phase building phase player decide height building build board necessary permit build board building finish roof roof prefecture determine shape roof auction phase player auction temple well amphitheater earn extra point beautiful productionthis game alan r moon aaron weissblum mix territory acquisition resource management little auctioning throw good measure socalle quotarchitect eternal city compete old rome spectacular building dominance roman prefecture use block roof effectively secure point win.
Text from the DM1 dataset (preprocessed).
Categories and mechanics
Domains
The source lists no specific categories or mechanics for this game.
Experience types on TablePick: Strategy.
Publishing details
- Designers
- No data
- Publishers
- No data
- Year
- 2001
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