Empire Builder 1982
- Players
- 2–6
- Play time
- 180 min
- Complexity
- Medium 2.6 / 5 (293 votes)
Description
Epic railroad building north americadiscover modern north american classic celebrate vital enduring passion railroad use initial investment build track pick commodity grow mine manufacture deliver lucrative place demand complete delivery money need buy large fast train expand railroad empire win game build effective railroad empirethe original flagship mayfair crayonrail line allow player washable crayon draw train route map north america player start initial sum money use build short length track couple turn rest game player operate train track network draw board pick deliver load city opportunity add track network improve train game use demand card list demand commodity deliver specify city give payoff player demand card provide opportunity incomeeach turn consist operation phase building phase operation phase train move city commodity pick cost move city player demand card commodity deliver player receive payoff trade demand card new event card mix deck demand card event card draw instruction follow building phase player pay build track upgrade traina player win connect track network seven major city board acquire cash hand.
Text from the DM1 dataset (preprocessed).
Categories and mechanics
Domains
The source lists no specific categories or mechanics for this game.
Experience types on TablePick: Strategy.
Publishing details
- Designers
- No data
- Publishers
- No data
- Year
- 1982
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