Cover of Sorcerer: The Game of Magical Conflict

Sorcerer: The Game of Magical Conflict 1975

Players
1–6
Play time
60 min
Complexity
Medium 2.7 / 5 (25 votes)

Description

Sorcer fantasy wargame player army consist sorcerer human infantry magical unit troll demon dragon sorcerer specialize type magic represent different color sorcerer add twist old combat differential system attack strength minus defense strength add circular system combat bonus base color magic attack bluegreenyellowgreyorangeredpurple color have strong advantage neighbor right purple circle power blue disadvantage neighbor left lessen combat bonus away color combat bonus give base map position hex alternate color magic instead represent physical terrain attack one color goodseveral different scenario include rulebook range player.

Text from the DM1 dataset (preprocessed).

Categories and mechanics

Domains

The source lists no specific categories or mechanics for this game.

Publishing details

Designers
No data
Publishers
No data
Year
1975

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