Description
Stronghold game tell story siege player opposite side defend stronghold break castle soon possible time pass defender victory point turn effort wallsthe game board represent stronghold surround terrain enemy force place proceed wallsthe defender small number soldier man wall invader infinite legion attack creature desperate fight take place single turn invader build war machine equip soldier train use black magic ritual achieve victory defender repair wall build cannon train soldier hold castle long possible.
Text from the DM1 dataset (preprocessed).
Categories and mechanics
Domains
The source lists no specific categories or mechanics for this game.
Experience types on TablePick: Strategy.
Publishing details
- Designers
- No data
- Publishers
- No data
- Year
- 2009
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