Description
Mayor borough small city turn secure vote reelect attract citizen encourage growth residential area live aid expansion commercial industrial sector sector bring pollution need deal high pollution level negative effect score end gameif build suitable infrastructure citizen undoubtedly vote reelection beware false promise vote earn course game place citizen residential space erect cultural building keep commercial building suitable area make good promise citizen beginning gamethe player vote ie victory point turn win.
Text from the DM1 dataset (preprocessed).
Categories and mechanics
Domains
The source lists no specific categories or mechanics for this game.
Experience types on TablePick: Strategy.
Publishing details
- Designers
- No data
- Publishers
- No data
- Year
- 2015
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