Description
Graphic design advertising industry fastpaced competitive place creative developer tell creative clash humorous card game poke fun industry player role owner creative agency hire employee compete complete project buy lot cool stuff order reach ego goal player reach ego goal winner player plenty opportunity sabotage assortment event cardsit quick casual light card game typically play half hour.
Text from the DM1 dataset (preprocessed).
Categories and mechanics
The source lists no categories or mechanics.
Publishing details
- Designers
- No data
- Publishers
- No data
- Year
- 2014
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