Dahschur: Die Rote Pyramide 2012
- Players
- 2–4
- Play time
- 60–90 min
- Complexity
- Medium 2.6 / 5 (5 votes)
Description
Pharaoh snofru prince receive order build glorious avenue red pyramid fill grave chamber precious shine objectsuse influence card dahschur die rote pyramide player prince buy gem construction avenue try position filling grave chamber ll use present neighboring city possibility player depend influence princessreceive goodwill pharaoh require perfect utilization influence card gathering valuable grave chamberfor fulfilment red pyramid pharaoh snofru order construction avenue filling grave chamber complex strategy game player act prince use limited influence grand vizier clever usage action card commodity player buy gem market use construction avenue achieve beneficial position filling grave chamber use tribute neighbouring settlement possibility score directly end game task ask pharaoh solve dilemma playerrsquos action potential depend card choose player pursue goalsto score end game player place offering procession collect gold silver order fill grave chamber preferably hinder player player having collect recognition point receive title grand vizier endspecial feature game game box design pyramid reveal burial chamber open.
Text from the DM1 dataset (preprocessed).
Categories and mechanics
Domains
The source lists no specific categories or mechanics for this game.
Experience types on TablePick: Strategy.
Publishing details
- Designers
- No data
- Publishers
- No data
- Year
- 2012
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