Description
Prepare fierce duel cleverly use feature different family snatch valuable gangster away opponent goal good gang end gamein famiglia player collect gangster goal collect highestvalue gangster exception value gangster player normally need identical gangster family value able gangster high value family player place small gangster hand play area highervalue gangster fast player use special ability different family cost place gangster play area player reduce option carefully plan action order end game influential gang.
Text from the DM1 dataset (preprocessed).
Categories and mechanics
Domains
The source lists no specific categories or mechanics for this game.
Experience types on TablePick: Strategy.
Publishing details
- Designers
- No data
- Publishers
- No data
- Year
- 2010
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