Before the Wind 2007
- Players
- 2–4
- Play time
- 75 min
- Complexity
- Medium 2.6 / 5 (186 votes)
Description
Harbor fleet commerce ship wait load good vessel need certain combination good player role trader try fill warehouse good turn transfer ship harbor pay attention right combination good captain accept good single trader expect complete delivery ship leave harbor important let right moment transfer good vessel pass fleet leave harbor storage space wind helpful player wind actively influence eventscontent action card good card guilde card ship card warehouse start player token rule booklet.
Text from the DM1 dataset (preprocessed).
Categories and mechanics
Domains
The source lists no specific categories or mechanics for this game.
Experience types on TablePick: Strategy.
Publishing details
- Designers
- No data
- Publishers
- No data
- Year
- 2007
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