Description
Face constant hacker attack corporation create artificial intelligence learn hacker ai codename cypher evolve fast creator imagine gain sentience go rogue ultimate hacker cypher fight corporation control nexusin cypher player role faction gather character sphere influence corporate overseer street level hacker order dominate cypher seize control nexus player influence end game win.
Text from the DM1 dataset (preprocessed).
Categories and mechanics
Domains
The source lists no specific categories or mechanics for this game.
Publishing details
- Designers
- No data
- Publishers
- No data
- Year
- 2014
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