A Study in Emerald (Second Edition) 2015
- Players
- 2–5
- Play time
- 60 min
- Complexity
- Medium 2.9 / 5 (120 votes)
Description
Old one herethey arrive seven year ago rule planet majority people life accept monstrous ruler grow band revolutionary wish free mankind slavery freedom fighter restorationist secret war break restorationist force loyal old one invention dynamite change balance power lone assassin capacity destroy old shadow world assassin informer police agent anarchist sure fight forthe game study emerald draw central plot awardwinne short story pen neil gaiman world sherlock holme hp lovecraft combine tell effect create world detail player add real history nineteenth century time unrest colorful character fight authority study emerald outcome merging worldsthis second edition study emerald sport new artwork ian otoole tatiana kuzilova streamlined set rule hopefully help folk find version tad complicated inconsistency remove number available action reduce minimum whilst retain mood paranoia edition.
Text from the DM1 dataset (preprocessed).
Categories and mechanics
Domains
The source lists no specific categories or mechanics for this game.
Experience types on TablePick: Strategy.
Publishing details
- Designers
- No data
- Publishers
- No data
- Year
- 2015
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