Description
Mint work light straightforward worker placement game compact size make easy pocket simple rule easy introduce new player genre worker placementdure game player limited mint token represent worker player use mint token earn token player buy build plan plan player earn point plan point extra power owneronce player point earn plan refill stock end game trigger game end current roundwhoever point provide plan build win.
Text from the DM1 dataset (preprocessed).
Categories and mechanics
Domains
The source lists no specific categories or mechanics for this game.
Experience types on TablePick: Strategy.
Publishing details
- Designers
- No data
- Publishers
- No data
- Year
- 2017
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