Description
Educational game player set early america player begin game indenture servant earn freedom collect list require item day day life item obtain shop buy sell marketplace exchange shilling trade item way event history shake thing player visit different building colonial american town tavern inn jail church etc find way strip player belonging negotiate trade player collect item list end game player asset winnerrule contain different level difficulty game tailor different age group age age age game develop cooperation winterthur museum.
Text from the DM1 dataset (preprocessed).
Categories and mechanics
Domains
The source lists no specific categories or mechanics for this game.
Publishing details
- Designers
- No data
- Publishers
- No data
- Year
- 1984
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