Description
Challenging game god man monument reiner kniziathe game span year egyptian history priest ra seek extend power fame direct farmer warrior merchant scribe cause build granary fortress market library erect gigantic pyramid glory sun god rathis game rework ra rule completely different scoring tile come auction twoside require player choose available opponentsboard piece board track effectively time auction space track spare bidding tile bag collectible tile double side consisting sun ra priest plague people building pyramid bidding tile win auction auction token active player maintain play orderplay game play epoch round round end sun ra time track fill non sun tile place auction track case double side tile active player decide use auction call player instead draw tile automatic auction track fill player open bid pass winner take tile auction track swap bidding tile middle player pass example avoid plague tile tile take playscoring epoch vps ankhs award type variety people building penalty award plague offset number priest people priest tile take play building pyramid plague carry epoch score end rd epoch pyramid score construction height tile ankh collection convert point finally bonus penalty award depend player bid tile.
Text from the DM1 dataset (preprocessed).
Categories and mechanics
Domains
The source lists no specific categories or mechanics for this game.
Experience types on TablePick: Strategy.
Publishing details
- Designers
- No data
- Publishers
- No data
- Year
- 2009
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