Warhammer: Invasion 2009
- Players
- 2
- Play time
- 45 min
- Complexity
- Medium 2.7 / 5 (427 votes)
Description
Warhammer invasion card game twoplayer card game intense warfare clever kingdom management epic questing player carefully allocate resource seek build kingdom complete quest attack enemyrsquo capitalset rich diverse warhammer universe player choose different faction style play indestructible grudgebearing dwarfs shrewd manoeuvrable empire savage destructive orcs entropic mutate force chaos cleverly craft alliance play combine force order destructionwarhammer invasion follow similar model magic gather player construct deck card liking use battle draw card resource play card consist monster hero oneoff spell ability permanent structure device equipment difference wi different magic main difference release model ordering gameplay arearather blind collect model wi follow fantasy flight game lcg model expansion chapter pack release content know purchaser rarity factorrather play card area rely card draw resource extra card player zonecapitol protect side generally card play opponent cause damage section capitol burned side capitol burn lose depend capitol card able different thing unit building kingdom zone contribute available resource pool one quest zone cotribute card draw card play battlefield attack opponent unit zone attack opponent defend zone damage add large tactical decision come play card carefully balance build economy ability attack defendwarhammer invasion lcg core set contain rulebook card represent faction capital board resource token damage token burn tokensbattle pack expansion cycle corruption cycle skavenblight threat path zealot tooth claw deathmaster dance warpstone chronicle arcane fire enemy cycle burning derricksburg fall karak grimaz silent forge redemption mage fourth waystone bleed sun morrslieb cycle omen ruin chaos moon twin tail comet sign star eclipse hope fiery dawn capital cycle inevitable city realm phoenix king iron rock karazakarak city winter imperial throne bloodqu cycle rise dawn fragment power accursed dead vessel wind portent doom shield god eternal war cycle day blood oath vengeance battle old world glory day past ruinous horde faith steel deluxe expansion assault ulthuan march damn legend cataclysm hide kingdom.
Text from the DM1 dataset (preprocessed).
Categories and mechanics
Domains
The source lists no specific categories or mechanics for this game.
Experience types on TablePick: Strategy.
Publishing details
- Designers
- No data
- Publishers
- No data
- Year
- 2009
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