Risorgimento 1859: the Second Italian War of Independence 2000
- Players
- 1–4
- Play time
- 240 min
- Complexity
- Heavy 3.3 / 5 (30 votes)
Description
Risorgimento second italian war independence cover second war having result heavy defeat hand austrianhapsburg army war different piedmontese italian province press issue get napoleon iii french army help garibaldi partisan effective create havoc austrians woefully weak high command ability unit moralerisorgimento big game easy play battle game enjoyable lot maneuver combat campaign game use pointtopoint map system focus coordination concentration ability guard avenue approach capability unit engage combatbattle campaignsplayer fight major battle campaign magenta solferino large battle european history rule relatively short accessible battle system design ease play example combat unit numerical strength differ moralemagentaa wild battle fight vineyard reinforcement come corner map french cross major river important rail centersolferinothe austrians french literally stumble teh difficult hilly country south lombardian lake battle follow pit french corp austrian corps brutal modern history brutal lead directly founding red cross french having start attack austrianheld position take advantage hill valleythe campaignplay entire campaign avoid mistake austrians version use pointtopoint system unusual mechanic model military campaign railroadstime scale hour turnmap scale yard hexunit scale battalion regimental battle division corp campaignnumber player fourdesigner richard berg battle game peter perla campaign gamedeveloper david fox john alsen richard bergart director rodger b macgowanmap art mark simonitchcount art mark simonitch rodger b macgowansource gmt website.
Text from the DM1 dataset (preprocessed).
Categories and mechanics
Domains
The source lists no specific categories or mechanics for this game.
Publishing details
- Designers
- No data
- Publishers
- No data
- Year
- 2000
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