Description
Assaultous twoplayer strategy game role commander lead army defeat enemy need expand territory gain resource asquickly possible want attack like lightning opponent prepare defense depend decisionon turn roll die possibly gain resource perform action order like move piece twice turn purchasing place piece barrack purchase play tactic card port remove opponent commander play control capital win.
Text from the DM1 dataset (preprocessed).
Categories and mechanics
The source lists no categories or mechanics.
Publishing details
- Designers
- No data
- Publishers
- No data
- Year
- 2013
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