Description
Colonia middle age large city holy roman empire renowned famous cathedral versatile trade reputable patrician family hold influential position city council control cityrsquos fortune strive increase rich consolidate power family want influential achieve goalthe player role influential patrician family medieval colonia strive lead family powerful position acquire precious relic order achieve player buy commodity produce sell good family sell good high price afford expensive relic player own valuable collection relic end game winner.
Text from the DM1 dataset (preprocessed).
Categories and mechanics
Domains
The source lists no specific categories or mechanics for this game.
Experience types on TablePick: Strategy.
Publishing details
- Designers
- No data
- Publishers
- No data
- Year
- 2009
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