Lords of Vegas 2010
- Players
- 2–4
- Play time
- 60–90 min
- Complexity
- Medium 2.4 / 5 (270 votes)
Description
Opponent represent powerful developer burgeon nevada city earn money prestige build big profitable casino the strip town backbone dust sin start parking lot dream build sprawl reorganize gamble way victory score point invest profitable development company put good boss control rich casino dollar line time rollthe game board break different area consist number lot player build lot pay money place die value match show lot space lot casino tile color adjoin lot color consider single casino casinos boss player die value high casino player turn player turn new card represent new lot card casino color build casino matching color score money point money earn lot casino lot own different player point casino owner player expand casino try casino own player deal trade lot casino money gamble opponent casino money ultimately point matter mean make boss big casinoslord vegas contain snazzy game board turn summarie card chip color dice color poker chip lot money casino block rule.
Text from the DM1 dataset (preprocessed).
Categories and mechanics
Domains
The source lists no specific categories or mechanics for this game.
Experience types on TablePick: Strategy.
Publishing details
- Designers
- No data
- Publishers
- No data
- Year
- 2010
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