Cover of Noblemen

Noblemen 2012

Players
3–5
Play time
75–120 min
Complexity
Medium 3.1 / 5 (97 votes)

Description

Midsixteenth century england queen elizabeth rule heir leave room maneuvering power include believe family great presence wealth nobility find right place right timein nobleman member british aristocracy try achieve influence prestige family grow familys estate earn queen favor bear witness scandalous behavior gain influence church bribe royalty leverage political weight masquerade ball effort ensure family rightful place history decade player victory point declare winnerthis game race go time player race clock know exactly turn remain scoring round player race build cheap building build folly prestige gain high noble title turn play scandal card choose addition take action follow possibility grow estate play land screen build structure buy play building meadow bribe royalty buy bribe ticket redeem later collect taxis money acquire land land bag random land donate church redeem land victory point leisure time victory pointon turn build estate play land tile building structure commodity concentrate land wealth prestige commodity help path victory decide turn need win game.

Text from the DM1 dataset (preprocessed).

Categories and mechanics

Domains

The source lists no specific categories or mechanics for this game.

Experience types on TablePick: Strategy.

Publishing details

Designers
No data
Publishers
No data
Year
2012

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