Cover of Battle-Cry

Battle-Cry 1961

Players
2–4
Play time
60 min
Complexity
Light 1.6 / 5 (38 votes)

Description

American heritage command decision strategy gamesthis american civil war game piece infantry cavalry artillery start position fix grid square diagonal movement allow turn roll dice movement result movement point allocate infantry move pip cavalry artillery pip onesquare consume pip mountain force piece pause stop turn railroad link station accelerate movement station pipcombat handle line piece horizontally vertically face flank enemy column battle strength superiority resolve battle movement conclude infantry artillery combat strength cavalry combat strength rear piece jump end combine column entire enemy army remove cavalry piece artillery rear column eliminate enemy army jump artillery attack double jump happen jump infantry piece end face lone cavalry open square exist jump map deployment safe artillery piece trap remove lose battle strategy backfireyou win completely eliminate enemy army player concede early loss unavoidable player game split command army play partnershipsa good game combine historical theme abstract mechanic.

Text from the DM1 dataset (preprocessed).

Categories and mechanics

Domains

The source lists no specific categories or mechanics for this game.

Publishing details

Designers
No data
Publishers
No data
Year
1961

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