Description
Card game force hex token table player respect sort game hot potato nt rid hex token card blow up lose point naturally nuance different card deck merely pass hex token leave right split token increase damage dismisse entirely blow player possession force token pass direction cause extra effect token blow round end hex token available round player plus onethere interesting strategy immediately apparent obvious couple round control token blow important lose gain point base learn play card force location token blow paramount importance send player card play work thisscore keep individual card monitor voice point end x round determine winner isone amusing thing game bit chaos toss hex hex card play player drop card hand hand air slowpoke lose point exactly strategy entertainingintegrate hex hex nextreimplemente hex hex xl.
Text from the DM1 dataset (preprocessed).
Categories and mechanics
Domains
The source lists no specific categories or mechanics for this game.
Experience types on TablePick: Party games.
Publishing details
- Designers
- No data
- Publishers
- No data
- Year
- 2003
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