Kasserine: Baptism of Fire 2010
- Players
- 1–2
- Play time
- 60 min
- Complexity
- Medium 2.3 / 5 (8 votes)
Description
Decision game websiteby february inexperienced ii corps deploy trail lead small canyon know kasserine pass commander gen lloyd fredendall overextend lead unit divide individual unsupported packet disregard flank rommel quick recognize opportunity inflict defeat untested americans soon mount offensive panzer divisionskasserine utilize new fire movement combat system s design player augment unit support fire course turn artillery dive bomber unit receive support engage enemy position formation allow combat develop level single recon battalion example support mortar task assault lone enemy infantry regiment defend ridge attack get underway recon battalion find advance minefield support necessary ridge asset limitedin kasserine attritional design new combat result table simulate true nature battle north africa unit typically twoside formation suffer casualty accurately replicate reality combat high loss sustain side actual fighting kasserine pass win matter maneuver firepower asset management.
Text from the DM1 dataset (preprocessed).
Categories and mechanics
Domains
The source lists no specific categories or mechanics for this game.
Publishing details
- Designers
- No data
- Publishers
- No data
- Year
- 2010
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