Copper Country 2015
- Players
- 2–4
- Play time
- 60 min
- Complexity
- Medium 2.7 / 5 (24 votes)
Description
Year americarsquos mining boom strike remote wilderness michigan upper peninsula role mining company compete copper cast miner machine know underground lottery industry grow community surround mine attempt wr copper ground hang fortune company life miner balancein copper country player take role unique mining company compete produce copper go produce copper player hire miner work site miner productivity measure shift shift reveal card production deck choose outcome play capital card resource hand place miner risk bothstake claim build company house increase miner loyalty safety expand mining empire build shaft house hoist house increase copper productionwhen player produce copper byproduct poor rock remove industry track dump site reduce shift nearby player player remove poor rock industry track local business open door historical event occur copper country enter new era production game end poor rock dump site deplete copper countrys mineral wealth winner player produce copper.
Text from the DM1 dataset (preprocessed).
Categories and mechanics
Domains
The source lists no specific categories or mechanics for this game.
Experience types on TablePick: Strategy.
Publishing details
- Designers
- No data
- Publishers
- No data
- Year
- 2015
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