Bin'Fa: The Tao of War 2015
- Players
- 2–6
- Play time
- 20 min
- Complexity
- Light 1.7 / 5 (3 votes)
Description
Late version binfa tao war change familiar previous incarnation hexagony binfa addition general vortex allow traverse board appear expect rule change govern gathering supply separation original hexagon shape game board separate game board section offer limitless possibility new terrain gamein binfa army landscape different game player control control army game use board section create inlet peninsula isthmus lake add vortex terrain marker allow control layout game board traverse ability advantage layout battlefield crucial victory defeateach army army unit general supply pawn start turn decide go supply move army take possession dice army unit danger respond defensively second opponent army unit vulnerable possible attack choice apply supply sun tzu say do consider possibility clear purpose the rule movement army allow simulate strategy ancient battlefield ldquocavalry chargesrdquo possiblemdashwhere unit dash board attack enemy position mission surround eliminate enemy army unit army leave leave victordeal alliance open secret commander emerge victorious know form alliance break determine win lose.
Text from the DM1 dataset (preprocessed).
Categories and mechanics
The source lists no categories or mechanics.
Publishing details
- Designers
- No data
- Publishers
- No data
- Year
- 2015
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