Description
Art war strategy game player play board divide black white forest hex player strategically produce unit order conquer capital oppose player kind unit military civilian civilian unit produce new unit military unit attack defendthe gameplay simple turn player produce new piece exist piece game plan buildup battle put one force advantageous position game battle hope luckythe length game depend number player player minute player minute player minute player minute.
Text from the DM1 dataset (preprocessed).
Categories and mechanics
Domains
The source lists no specific categories or mechanics for this game.
Experience types on TablePick: Abstract.
Publishing details
- Designers
- No data
- Publishers
- No data
- Year
- 2007
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