Cover of Alchemicus

Alchemicus 2009

Players
2–4
Play time
60 min
Complexity
Light 2.2 / 5 (11 votes)

Description

Transformation metal gold itrsquos possible physicist nowadays th century alchemist attempt laboratory aspire gain wealth neverending fame edward kelley thank royal sponsor achieve succeed transmutation metalshellip magical game hold itrsquos simple build laboratory collect necessary component transformation metal manage adjust change mood spirit transmutation itrsquos complicated game competition town alchemist know right technology efficient win recognition fame surely game know eternallyhellipplayer try effective alchemistto achieve need build building represent card building acquire resource transform gold finally sell victory point card sell gold nt way win gamegame rondel mechanic pick action player hand management card represent building currency resourcesalchemicus design family game little negative interaction request plan concentrate player movement predict beginner forget focus technology structure fall think game style useful teach young player think need game kid young tester able win play father year old consider father lawyer probably smart hahaha father son sure dbecause factor negative interaction strong play go ahead nice atmosphere fun family playolder player play bit differently position transmutation ghost foil opponent plan strategy counteract defend building good circulation resistant opponent action.

Text from the DM1 dataset (preprocessed).

Categories and mechanics

The source lists no categories or mechanics.

Publishing details

Designers
No data
Publishers
No data
Year
2009

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