The Mines of Zavandor 2010
- Players
- 2–4
- Play time
- 45–90 min
- Complexity
- Medium 2.6 / 5 (75 votes)
Description
Game lookouts zavandor fantasy set dwarf mining gemstone enhancement mine need develop game effect different gem currency game collect income draw card different mine card stack have distribution number gem earn depend upgrade level dwarf gem win new object simultaneous way auction enhance mine object victory point count innovative object upgrade fully use benefit eg level dwarf give income round level dwarf incomeon king way mountain requirement upgrade special card change player win sapphire auction know turn lead short long path coronation chamber game end game last round.
Text from the DM1 dataset (preprocessed).
Categories and mechanics
Domains
The source lists no specific categories or mechanics for this game.
Experience types on TablePick: Strategy.
Publishing details
- Designers
- No data
- Publishers
- No data
- Year
- 2010
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