The Barbarossa Campaign 2010
- Players
- 1
- Play time
- 40 min
- Complexity
- Medium 3.1 / 5 (40 votes)
Description
Russian frontthe barbarossa campaign recall titanic struggle russian world war ii wargame present story fill drama pathos novel new solitaire gaming system put axis player command face momentous event time historyrsquos master time pawnfeature dynamic game engine attempt collapse soviet union odd cunning strategy devise direct panzer thrust eastward offer fanatical resistance red army push relentlessly bask fresh new retelling epic story time game playedplumb possibility offer barbarossa campaign myriad historical ldquowhat ifsrdquo constantly explore sweep away ebb flow vast battle swiftly master encounter rule moderate difficulty time revel hobby fastmoving innovative russian wargame build fun enjoy ldquostoryrdquo history afresh time play itnumber player age upplaye time scenario approximately minute campaign game take approximately hourscomplexity scalesolitaire suitability scalescale unit axis corp soviet army hex mile turn season month real timegame componentsbull page color instruction bookletbull page sample game turnbull x color mapbull scenario set displaysbull economic display matsbull event table cardbull color diecut twoside square piecesbull color diecut square piecesbull color diecut round piecesbull color diecut round piecesbull event cardsgame design gary w graberadditional design development alan emrich carl paradisgraphics alan emrichmap tim allen.
Text from the DM1 dataset (preprocessed).
Categories and mechanics
Domains
The source lists no specific categories or mechanics for this game.
Publishing details
- Designers
- No data
- Publishers
- No data
- Year
- 2010
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