Description
Tide madness sequel tide time feature gameplay similar design tide time drafting game player game consist round player draft card hand build kingdom card suit scoring objectiveafter card draft round player total point base suit card collect scoring objective card record score round player select card leave kingdom relic past help later round round player prosperous kingdom winstide madness add new twist game madness card powerful harm psyche eye madness level risk lose game early mind lose power ancient specifically eighteen card game feature madness icon score receive madness token icon collection card madness round score point discards madness token option valuable madness lose game immediately.
Text from the DM1 dataset (preprocessed).
Categories and mechanics
Domains
The source lists no specific categories or mechanics for this game.
Experience types on TablePick: Strategy.
Publishing details
- Designers
- No data
- Publishers
- No data
- Year
- 2016
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