The Artemis Project 2019
- Players
- 1–5
- Play time
- 60–75 min
- Complexity
- Medium 2.8 / 5 (69 votes)
Description
Europa jupiter moon deep beneath crust ocean teem alien sea life shellfish plant coral arthropod strange fish large sea creature populate widerange interconnect web hide sea volcanism rampant warm mineralrich water create excellent condition energyharvestingthe large cavern close surface know pocket initial team stabilizer build outpost intent establish longterm community capable survive indefinitely aquafarme establish food sundrie efficiently gather pocket deposit mineral crystal mine process create strong versatile construction material locallycolonist arrive doorstep regular interval threshold open arrival general type pioneer task explore change surface moon labyrinth sea beneath engineer develop operate machinery structure need run colony marine defend colony hostile sea life unwanted intruder colony steward overseer responsible strategy negotiationcolony development occur beneath ice moonrsquos resource concentrate effort well spend close surface colony structure build cling underside ice crust surface structure build undersea outpost establish begin thrive addition construction resourcegathere colony spend lot effort explore new environment volcanic action mineralheavy water longrange scan unreliable physical exploration require plumb depthsas pocket explore expand establish colony make unusual discovery beneath ice deep trench artifact nonhuman origin start find dark sea hide secret squad mercenary occasionally appear surface beneath sea penetrate threshold carry unknown mission moon aspect worrisome canrs distract colony main goalsit early artemis project foothold life gain tenacious effort compete colony reach point europa truly viable homethe artemis project dice displacement engine building game fight planet player roll dice place tactically thwart colonist harvest energy mineral bid building work expedition earn reward train worker effort survive.
Text from the DM1 dataset (preprocessed).
Categories and mechanics
Domains
The source lists no specific categories or mechanics for this game.
Experience types on TablePick: Strategy.
Publishing details
- Designers
- No data
- Publishers
- No data
- Year
- 2019
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