Merchant of Venus 1988
- Players
- 1–6
- Play time
- 180 min
- Complexity
- Medium 2.8 / 5 (278 votes)
Description
Merchant venu make player role space trader chase wealth fortune player move ship interconnect system fix map discover new alien world trade player start money deliver commodity earning purchase equipment construct infrastructure player acquire total value cash portfactory deed win gamethe game use basic rollandmove mechanism movement modify engine ship upgrade let player skip certain space movement player reach city spaceport buy sell commodity different specie randomly distribute universe start game player uncover specie live exploration course game layout specie live work offset rigidity fix map make different route map profitable gamethe price player receive sell cargo determine specie live system commoditie port offer purchase determine unique dynamic supplyanddemand mechanism money player replace spaceship well model build factory create well commodity spaceport speed trading buy upgrade ship like shield laser enginesvariation include rulebook allow interplayer combat solo play exact target wealth player acquire order win decide play.
Text from the DM1 dataset (preprocessed).
Categories and mechanics
Domains
The source lists no specific categories or mechanics for this game.
Experience types on TablePick: Strategy.
Publishing details
- Designers
- No data
- Publishers
- No data
- Year
- 1988
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