Description
Uno madness implementation classic card game uno mechanical gimmick game play springmounted tray latch tray spring mechanical timer expire tray slot line spiral path final slot centre label word unoat start game tray latch timer wind player draw tile hand secret player place numbered tile slot tray start timer continue player sequence player follow standard uno rule play tile color succeed color number succeed number draw unable play etc madness signify end turnplay stop player play tile play tile slot timer expire case player record score accord uno rule sum value tile player hand game reset tile reshuffle redrawn etc case everybody keep hand player finish turn board spring draw tile play continue game end certain accumulate score reach certain number round play.
Text from the DM1 dataset (preprocessed).
Categories and mechanics
Domains
The source lists no specific categories or mechanics for this game.
Publishing details
- Designers
- No data
- Publishers
- No data
- Year
- 1995
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