Description
Viticulture player find role people rustic premodern tuscany inherit meager vineyard plot land old crushpad tiny cellar worker dream winery true successthe player position determine want allocate worker year season different vineyard worker different task care summer winter s competition task worker job advantage subsequent workersfortunately player people love visit winery happen visitor willing help vineyard visit long assign worker care visit form card brief helpfuluse worker visitor player expand vineyard build structure planting vine vine card fill wine order wine order card player work goal run successful winery tuscany.
Text from the DM1 dataset (preprocessed).
Categories and mechanics
Domains
The source lists no specific categories or mechanics for this game.
Experience types on TablePick: Strategy.
Publishing details
- Designers
- No data
- Publishers
- No data
- Year
- 2013
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