Cover of Triumph of Chaos v.2 (Deluxe Edition)

Triumph of Chaos v.2 (Deluxe Edition) 2019

Players
2
Play time
180–600 min
Complexity
Heavy 4.5 / 5 (19 votes)

Description

Triumph chaos russian civil war v deluxe edition twoplayer card drive strategic board wargame player assume role red communist force white reactionary force epic conflict result toppling century romanov rule replacement totalitarian communist ideology set backdrop vast spectacular russian countryside russian winter surpass brutality fighting belligerent include russian republic anarchist independence movement adherent old regime foreign contingent volunteer overt intervention major powerswith triumph chaos v deluxe edition original wargame publish enhance provide rich playing experience social revolutionary eastern warlord gaggle obscure personality entity big map enlarge include trans siberian rail line way vladivostok well play aid redesign card set stage player angst basic structure original game phase turn political player compete push pull fraction action player alternate playing card fight enact event build army logistic replacement variety new intriguing game mechanic triumph chaos v deluxe edition remain sine qua non chaos continuously shift line rich flavor herersquo whatrsquo box beautiful rsquorsquo x double map card action leader political decks sheet counter include approximately military unit leader bundle game token rulebook supplement helpful play aid game bit wood dicedesigner d b dockterartist tim schleif terry leed db dockterso triumph chaos v compare v publish expand comrade guide category improvement rich game experiencehellip card angstdecision tension significant revision action card majority reflect learning new research hopefully choice face player gut wrench invite socialist revolutionary party srs occupy ldquobuffer positionrdquo red white east game begin make nailbite opening srs way govern track play political action card significant ramification player leader state leader alternative ldquostaterdquo ex kolchak drug abuse maimavesky debauchery etc make unreliable usual wargame leader counter far east story add japan fareast warlord red partisan apart play little clunky game enginehellip tweak basic game engine artillery tank air simply ldquoassetsrdquo modify combat die roll resource center mechanic control replacement spend reflective historic constraint infighting gameplay impact composition playerrsquo infighte pool change internal political dynamic player manage well faction rule streamlining ukraine poland rule nip tuck makhno west ukraine finland improve kit bit game look feel double map result simply ldquoblowe uprdquo original map tiredold eye add far east transsiberian railroad way glorious vladivostok big counter army leader represent x counter basically double size corp counter informational marker wargame traditionally small frac counter big well game aids faction control table large contain well information factionshellipforce composition chart providedhellipsummarie game mechanicscombatand component explain abbreviation change vs v summary.

Text from the DM1 dataset (preprocessed).

Categories and mechanics

Domains

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Publishing details

Designers
No data
Publishers
No data
Year
2019

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