Commands & Colors Tricorne: Jacobite Rising 2020
- Players
- 2
- Play time
- 60–90 min
- Complexity
- Medium 2.5 / 5 (2 votes)
Description
Kickstarter link httpswwwkickstartercomprojectscompassgamescommandsandcolorstricornejacobiterisingrefczkfiby design jacobite rise overly complex battle scenario player command jacobite force unit government army battle scenario game scenariorsquo battle note state player take turn player alternate taking turn player reach number victory banner indicate scenariorsquo victory conditionsthe jacobite rise battlefield game board hex grid hex wide hex deep battlefield divide section dotted line give player left flank section center section right flank section dotted line cut hex hex consider flank section center section terrain tile represent range terrain feature place battlefield recreate historical scenario settinga command card play turn active player order troop playerrsquos battle special mix unit player command include regular infantry highland infantry lowland infantry militia infantry battle cavalry light cavalry train artillery light artillery leader unit represent group block hex single block represent leader unit leader battle give order turn unit battle battle dice resolve combat quickly efficiently block opposition unit leader block eliminate player gain victory banner number banner need win detail scenariorsquo victory conditionsin jacobite rise tricorne battle unit morale main thematic concept historically possible unit take loss run battefield combat definitely player edge command chair entire battleto emphasize difference battlefield doctrine highland clan government force army unique deck combat card card represent mix unit training ability surprising action place course battleas command color game scale game fluctuate allow player effectively portray large historical jacobite rise battle like culloden falkirk small size skirmish action battle scenario game present stylized battlefield map emphasize important terrain feature highlight historical deployment force scale game system tactic period player need execute gain victory conform remarkably advantage limitation inherent army day battlefield terrain feature foughthere list battle small skirmish action include jacobite rise killikeankie july dunkeld august cromdale alness july sheriffmuir november glen shiel june prestonpan september clifton december inverurie december falkirk stage january falkirk stage january culloden april culloden flanking april owner compass game american revolution command color tricorne find familiar game mechanic standalone game product plenty new interesting play concept add historical depth provide veteran command color player new experience challenge introduce world highland clan time jacobite risingsmdashdescription publisher.
Text from the DM1 dataset (preprocessed).
Categories and mechanics
Domains
The source lists no specific categories or mechanics for this game.
Publishing details
- Designers
- No data
- Publishers
- No data
- Year
- 2020
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