Cover of Guildhall

Guildhall 2012

Players
2–4
Play time
30–45 min
Complexity
Light 2.1 / 5 (219 votes)

Description

Progress s dark age need little getupandgo ve serf onepig town long time shake thing ve open guildhall likeminded professional europe work build trade economic stabilitynow everybody nt ideawell ll fast guy gather professional chapter use combine reach victory collect complete color set profession color trader instance use buy victory point vp player gain vp turn winsin guildhall profession grant special ability ability grow strong set complete cash set victory point lose ability build profession worth risk vp.

Text from the DM1 dataset (preprocessed).

Categories and mechanics

Domains

The source lists no specific categories or mechanics for this game.

Experience types on TablePick: Strategy.

Publishing details

Designers
No data
Publishers
No data
Year
2012

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