Description
Create thriving barony claim territory raise building use action gather resource knight protect realm avoid watchful eye king pope barony worthy establish realmrsquo cathedralbaron card game use different deck represent different type land mine river forest pasture deck contain card represent action building include churchcathedral card knightsthe card function face action knight building face land discard money pay cardseach player start game castle card surround land card type turn play card build barony acquire resource go phase order play action knight card use building ability add land building barony tax adjacent land barony draw cardsto win build church cathedral barony game end immediately build cathedral.
Text from the DM1 dataset (preprocessed).
Categories and mechanics
Domains
The source lists no specific categories or mechanics for this game.
Experience types on TablePick: Strategy.
Publishing details
- Designers
- No data
- Publishers
- No data
- Year
- 2011
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