Description
Description game play codesigner michail antonowthe board show caribbean th century pirate ship lie wait sea ready pillage rich port rob booty shipsthe sea divide space player possession safe haven mark color board player play safe haven vacant color treat normal sea spacesthe aim player lure pirate deliver treasure crate safe haven safe haven opponentsthe pirate ship belong player player bribe pirate time want pirate ship act behalf great temptation caribbean pirate rum course barrel rumin round player try anew good bribe pirate player offer rum ship get ship space number barrel show bribe chip active ship rob crate port ship b reach crate ship c swap crate ship andor d deliver crate safe haventhe aim doubloon end game.
Text from the DM1 dataset (preprocessed).
Categories and mechanics
Domains
The source lists no specific categories or mechanics for this game.
Publishing details
- Designers
- No data
- Publishers
- No data
- Year
- 2004
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