Dungeon in a Tin 2011
- Players
- 1–4
- Play time
- 20 min
- Complexity
- Light 1.6 / 5 (8 votes)
Description
Dungeon tin solo cooperative dungeonhack player descend dungeon randomly laidout stack tile fight orc goblin horde rescue kidnap maiden collect treasure gloryeach player take turn dungeon tile time lay new tile unexplored area enter time player enter room special monster dice roll determine enemy face potential loot find monster attack die roll determine style attack player choose card hand counter card strong kind attack weak othersthe ultimate goal game player fight way dungeon rescue capture maiden fight way dungeon hard fight player delve deeply hard way helpless rescuee towthis printandplay game entry fullsheet label design contest bgg print component fit entirely single label sheet small number token blank dice require additionally hint construct cardstock possible fit game inside altoid tin similar.
Text from the DM1 dataset (preprocessed).
Categories and mechanics
Domains
The source lists no specific categories or mechanics for this game.
Publishing details
- Designers
- No data
- Publishers
- No data
- Year
- 2011
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