EVE: The Second Genesis 2006
- Players
- 2–6
- Play time
- 20 min
- Complexity
- Medium 2.8 / 5 (33 votes)
Description
Eve second genesistrade collectible card game create developer award win mmog eve onlineintroduction backgroundthe world eve world future future game begin mankind spend millennia endure vicious cycle destruction triumph lead million settler sever civilization andstrande galaxy far away planet earth history fade mist time new world distinct human race emerge primary contestant power amarr minmatar gallente caldari playable core set mysterious jovianseach race rely success progressive corporation increase overall influence galaxy corporationrsquo innate z build wealth prestige addition intense focus reach goal corporation effective tool struggle power effective mean govern masse wellthe game conceptyou produce steady income claim outer region space harvest rich resource enhance star base defend incoming threat build fleet spaceship send mission reduce opponentsrsquo income steal resource ultimately destroy star basesvictory conditionsif opponentsrsquo star basis destroy meet alternative victory condition win game draw card leave deck lose game.
Text from the DM1 dataset (preprocessed).
Categories and mechanics
Domains
The source lists no specific categories or mechanics for this game.
Publishing details
- Designers
- No data
- Publishers
- No data
- Year
- 2006
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