Gulo Gulo 2003
- Players
- 2–6
- Play time
- 15–20 min
- Complexity
- Very light 1.1 / 5 (320 votes)
Description
Player gulo wolverine try rescue baby gulo got catch swamp vulture egg try steal unfortunately baby gulo adult gulo distract delicious swamp vulture egg wait patiently adult constantly trip sensitive quotegg alarm rig vulture scare pesky gulosthere nice wooden bowl fill multicolore swamp vulture egg size long thin dowel egg end insert like flagpole imagine lot mampm peanutshaped wooden bit bang polished wooden bowl make difficult thin dowel weight balancedthe essential mechanic game try pull egg particular color tile color linear path bowl little stack tile hide baby gulo tile set alarm knock egg bowl gulo send previous tile attempt color s tile start go.
Text from the DM1 dataset (preprocessed).
Categories and mechanics
Domains
The source lists no specific categories or mechanics for this game.
Publishing details
- Designers
- No data
- Publishers
- No data
- Year
- 2003
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