Description
Year future humanity claim star emperor weak strong guidance empire crumble powerful guild empire squabble position gain empire survive need strong leader mean build power base empire connect important guild military trader priest engineer expansionist politician claim throne time run struggle throne form network support powerful guild slander opponent connection gain support guild end game player support grasp galactic throne advantage event occur gain careful slander receive reduce supportthe carpe astra choose jackson pope ask user bgg brainstorm game.
Text from the DM1 dataset (preprocessed).
Categories and mechanics
Domains
The source lists no specific categories or mechanics for this game.
Experience types on TablePick: Strategy.
Publishing details
- Designers
- No data
- Publishers
- No data
- Year
- 2008
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