Description
Player start castle game board objective capture opponent castle player remain gamethis game risk family game markedly different original risk combat mechanism player receive army end turn begin sole exception play reinforcement card game territory card army base total number individual territory get army region control banner one castle player start single banner castle take banner capture castlesthe card act die modifier general marshall allow attack normally able admiral army start turn reinforcement force temporarily nonaggression pact diplomat look player card discard process spy spy card defend spy.
Text from the DM1 dataset (preprocessed).
Categories and mechanics
Domains
The source lists no specific categories or mechanics for this game.
Publishing details
- Designers
- No data
- Publishers
- No data
- Year
- 1986
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