1813: Napoleon's Nemesis 2016
- Players
- 1–2
- Play time
- 180–240 min
- Complexity
- Heavy 3.3 / 5 (4 votes)
Description
February defeat remnant invincible grande armeacutee arrive west despite catastrophe russia lose napoleonon european mainland russia openly war france theory power austria prussia german state remain ally emperor recruit new army secure sufficient military success persuade ally stand firm bolster russian advance turn french napoleonrsquo nemesisrdquo simulate fascinating campaign determine shape nineteenthcentury europe game design steve pole napoleonrsquos nemesisrdquo strategic scope combat unit represent division categorise veteran line conscript take campaign important commander game present strategic option correspond available napoleon coalition force replicate consequence flow time capture essence campaign warfare period sweeping manoeuvre feint deception force marche great flexibility cohesion seasoned troop crucial matter logistic basic rule simple learn quickly minimise time player need spend consult rulebook optional rule advanced rule include card add realism sense period napoleonrsquo nemesisrdquo second volume project series game scale the invasion russia cover major campaign napoleonic war strategic level.
Text from the DM1 dataset (preprocessed).
Categories and mechanics
Domains
The source lists no specific categories or mechanics for this game.
Publishing details
- Designers
- No data
- Publishers
- No data
- Year
- 2016
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