Cover of Power & Weakness

Power & Weakness 2007

Players
2
Play time
45 min
Complexity
Medium 3.0 / 5 (36 votes)

Description

England th century saxon celtsthe player try gain control england knights magician service send province conquer opponentsbut method magician knight different knight turn sword slog overland province province magician use secret magical place appear surprise area knight believe secure struggle surge fro attain powerwhat unique lsquopower weaknessrsquo game play game magical control game military control player decide concentrate military magical field try equally good order attain power gloat weakness opponentpower weakness play lsquocyclesrsquo sword cycle magic cycle cycle slightly different rule length cycle vary cycle player turn alternately end cycle player receive victory pointat end cycle check player win player win cycle beginshome page httpwwwmodgamesdemodgamesrahmenhtmlmainmuodthtml.

Text from the DM1 dataset (preprocessed).

Categories and mechanics

Domains

The source lists no specific categories or mechanics for this game.

Experience types on TablePick: Strategy.

Publishing details

Designers
No data
Publishers
No data
Year
2007

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