City of Chaos 1996
- Players
- 1–6
- Play time
- 300 min
- Complexity
- Medium 2.8 / 5 (24 votes)
Description
Box back city chaos fantasy board gametravel twisting smogfilled street byronitar city chaos city inhabitant grip strange entropic force threaten rip city apart uncover clue lead source chaos restore order city city anarchy rule flux strange beast spirit descend street normality disappear learn way city train develop exotic power talk trade fight way bizarre encounter free city chaos unleash preparedworld apartcity chaos break board game design easy play rule assue thatwithin minute explore byronitar city chaos richly detailed world immerse city chaos use random plot world generator ensure game alike decision fight battle unravel dark secret city chaos player explore randomly generate city seek clue uncover source chaos afflict city defeat combine different feature tile lay player create game board place tile random event player draw event card time enter new tile combat event result opponent fight role playing player improve character skill gain weapon item help paragraph read plot uncover read paragraph book mystery solve player use clue read paragraph determine win.
Text from the DM1 dataset (preprocessed).
Categories and mechanics
Domains
The source lists no specific categories or mechanics for this game.
Publishing details
- Designers
- No data
- Publishers
- No data
- Year
- 1996
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