Description
Evolution player adapt specie dynamic ecosystem food scarce predator lurk trait like hard shell horn protect specie carnivore long neck help food reach way evolve specie game different adventureevolution pack surprising variety game simple rule variety come synergy trait card different personality table player thrive create carnivore wreak havoc fellow player prefer stay protect mind business evolution encourage play style give multiple path victory mix play style table ultimately determine ecosystem player adapt gather friend well adapt change world them the theme evolution tack drive play nature world prestigious scientific journal evolution cover journal nature article write stuart west professor evolutionary biology university oxford evolution undergraduate class httpsboardgamegeekcomthreadevolutionandotherevolutionthemedgamesnature httpsboardgamegeekcomthreadusinggameevolutionteachevolution.
Text from the DM1 dataset (preprocessed).
Categories and mechanics
Domains
The source lists no specific categories or mechanics for this game.
Experience types on TablePick: Strategy.
Publishing details
- Designers
- No data
- Publishers
- No data
- Year
- 2014
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