Description
China abstracted game political influence china player use card place piece house emissary region board house space region fill end game player score majority house region game end player score have majority emissary adjacent region player score have house uninterrupted sequence road boardthis fascinating game domination combine multiple tactical possibility simpletolearn rule short playing timeeven today china unmistakable evidence fascinating story hundred year ago country teeter brink change power regional ruler fight continuously goal mind new emperor erect impose house send emissary regional courtschina base awardwinne game web power master game designer michael schacht china differ web power halftime scoring region early game faceup card draw instead adjacent region emissary scoring opportunity web power adjacent region special variant fortification includedaside difference game essentially.
Text from the DM1 dataset (preprocessed).
Categories and mechanics
Domains
The source lists no specific categories or mechanics for this game.
Experience types on TablePick: Strategy.
Publishing details
- Designers
- No data
- Publishers
- No data
- Year
- 2005
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